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M.A.Z.E. – The Team

Ok, so work has now officially started on M.A.Z.E., as from this tuesday. Much can’t be said on the gameplay yet, as it is mainly in my head and it’s the other people’s job to ask the heck out of it,...

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IGF Student Competition Entrant!

I’m proud to announce that Poesysteme  is an official IGF 2008 Student Competition Entrant. No, actually, it’s true! Look here . Neat huh? But then, look at the competition… Very good games all...

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M.A.Z.E. – Update

I realize that it’s been very long since I last spoke about my current project. I guess that since I’m immersed in it I can’t really see any remarkable or newsworthy events. Hence the general update....

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Rush Week

[youtube]www.youtube.com/watch?v=ztv8lsgpmmI[/youtube] I haven’t been able to give any sign of life lately due to the fact that M.A.Z.E. has to be delivered monday. I’ll manage to have a lot of info on...

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M.A.Z.E. “released”… sorta

Yesterday was the final presentation of our prototypes before a panel of industry figures, including Jordan Mechner and Benoît Sokal. This presentation had to be some simulation of pitching the game to...

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ENJMIN – New vintage of games and interactive experiences

Sorry about the short absence, work got the best of me. What I intended to talk about earlier this week was about the latest crop of projects to come out of ENJMIN. Every year around the end of June,...

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